Polyhook Product Hunt launch report.
TLDR of the good stuff, the bad stuff and the lessons
Launching a product or tool on PH is always something that makes you anxious, and I was no exception. In summary, the tool generated little to no attention getting 23 upvotes in 13 hours.
The good things:
i got back into development.
i got some, although little, traffic from twitter
5 people signed up.
20 projects were created.
The bad stuff:
Polyhook wasnt mobile friendly (I KNOW, i know)
I only had github as method of oauth. i cringe every time i think of this
Signup rate was very low (2%)
Lessons:
Even if you’re targeting developers. Google OAuth is still a popular choice among them. Don’t just go with GitHub. Otherwise, add Email signin
Make the app mobile friendly by design and from the first edition. Its not something dark mode. responsiveness is necessary. fun fact: roughly 3/5 user agents were indicating a mobile device. take advantage of that.
The fact that you’re solving a problem, doesn’t mean that it needs solving. sure, some people will want to use a webhook invoker. invoking webhooks is a trivial matter though. the 2% signup rate is more than justified.
Product Hunt isnt the first and/or last place you should launch. It requires a small existing audience to support you. I suggest listing your product in directories first. after that, go for the big bucks.
That’s all. Have a nice day!
PS. song recommendation: “Goodbye” — Ramsey